AI Insights · Timothy · April 2024
Top 5 Co-op Games in South Africa: Q1 2024 Performance
Explore the performance of the top 5 co-op games in South Africa during Q1 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 co-op games in South Africa showcased diverse trends in weekly downloads, revenue, and active users. Here's a closer look at their performance.
Ludo King saw a consistent pattern in weekly downloads, starting at 28.8K in the first week of January and decreasing to 17.3K by early February, before rebounding to 24.8K by mid-March. Revenue fluctuated, peaking at $169 in late January and dropping to $52 in early February. Active users remained relatively stable, with a slight dip from 213K in early January to 201K by the end of March.
Roblox maintained a robust presence with weekly downloads ranging from 25.7K in early January to 24.7K by the end of March. Revenue peaked at $119K in the first week of January, with a notable dip to $48K in early February, before stabilizing around $60K towards the end of the quarter. Active users showed minor fluctuations, remaining above 500K throughout the quarter.
Stickman Party: 4 Player Games experienced a gradual increase in weekly downloads from 24.9K at the start of January to 21.2K by late March. Revenue remained modest, peaking at $84 in the first week of January and fluctuating around $60 towards the end of the quarter. The number of active users showed a slight decline from 192K in early January to 181K by the end of March.
Real Racing 3 exhibited varied trends in downloads, starting at 13.7K in the first week of January, peaking at 21K mid-month, and then stabilizing around 12.9K by the end of March. Revenue showed an upward trend, peaking at $831 in mid-March. Active users saw a significant increase from 58.2K at the start of January to 64.4K by early March, before stabilizing around 59.6K.
MONOPOLY GO! had a stable download trend, starting at 15.9K in early January and reaching 14.8K by the end of March. Revenue peaked at $165K in the second week of January and showed fluctuations, settling around $112K by late March. Active users remained steady, with minor variations, maintaining around 108K in early January and slightly decreasing to 87K by the end of March.
These insights, derived from Sensor Tower data, reveal the dynamic performance of these top co-op games in South Africa during Q1 2024. For more detailed insights and trends, visit Sensor Tower.